- Unity SceneCopy functionality re-enabled.
- Fixed a bug that caused texture resolution to drop without a warning in certain cases.
- Linux binaries now use statically linked mbedtls 2.16.5 instead of system openssl libraries.
- Removed Composit branding from Unity plugin.
- Fixed a bug that may have caused texture format parameters to be ignored in some cases.
- Computation robustness improvements and fixes.
- "Standard (Umbra)" shader renamed to "Standard (Umbra Scene)" in Unity
- Multithreaded web player, increasing rendering performance
- Unity - lowest feature-size brought down to -11 (0.002m)
- Increase runtime asset streaming parallelism, this increases streaming rate
- Fix clip-box behavior in CLI
- Fix Android incorrectly using BC3 texture swizzle when building from Unity
- Added RGB-range parameter to LAS import --import-las-rgb-range
- General backend improvements
- Fix SafeMeshLoader giving too large meshes to Unity
- Fix collider streaming in Unity
- Added --import-obj-origin to CLI importer
- Added multithreaded mesh and texture decompression to Unity
- Added RGB range parameter to CLI --import-xyz-rgb-range